Video game actors end 11-month strike with new AI protections


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Summary

New deal

SAG-AFTRA video game performers secured a new contract after an 11-month strike.

AI protections

Like the 2023 Hollywood actor strike, video game performers raised alarm over digital cloning and pushed for safeguards to protect their voices and likenesses.

Step forward

The new contract runs through 2028 and Union leaders say the deal is a step forward.


Full story

Hollywood video game performers ended their nearly year-long strike Wednesday with new protections against the use of digital replicas of their voices or appearances. If those replicas are used, actors must be paid at rates comparable to in-person work.

The SAG-AFTRA union demanded stronger pay and better working conditions. Among their top concerns was the potential for artificial intelligence to replace human actors without compensation or consent.

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Under a deal announced in a media release, studios such as Activision and Electronic Arts are now required to obtain written consent from performers before creating digital replicas of their work. Actors have the right to suspend their consent for AI-generated material if another strike occurs.

“This deal delivers historic wage increases, industry-leading AI protections and enhanced health and safety measures for performers,” Audrey Cooling, a spokesperson for the video game producers, said in the release.

The full list of studios includes Activision Productions, Blindlight, Disney Character Voices, Electronic Arts Productions, Formosa Interactive, Insomniac Games, Llama Productions, Take 2 Productions and WB Games.

Members approve deal with overwhelming support

SAG-AFTRA members approved the contract by a vote of 95.04% to 4.96%, according to the announcement.

The agreement includes a wage increase of more than 15%, with additional 3% raises in November 2025, 2026 and 2027. The contract expires in October 2028.

SAG-AFTRA President Fran Drescher praised the union’s negotiating team. “This deal achieves important progress around AI protections,” she said, “and progress is the name of the game.”

Union National Executive Director & Chief Negotiator Duncan Crabtree-Ireland added, “Patience and persistence has resulted in a deal that puts in place the necessary AI guardrails that defend performers’ livelihoods in the AI age.”

How did this strike differ from the Hollywood actors’ strike?

The video game strike, which started in July 2024, did not shut down production like the SAG-AFTRA actors’ strike in 2023. Hollywood actors went on strike for 118 days, from July 14 to November 9, 2023, halting nearly all scripted television and film work.

That strike, which centered on streaming residuals and AI concerns, prevented actors from engaging in promotional work, such as attending premieres and posting on social media.

In contrast, video game performers were allowed to work during their strike, but only with companies that had signed interim agreements addressing concerns related to AI. More than 160 companies signed on, according to The Associated Press.

Still, the year took a toll.

“I just hope people understand that when a strike goes on this long and people are talking about how serious it is for them, that it has a real human impact,” voice actor Robbie Daymond told the BBC.

Both the actors’ strike and the video game actor strike put a spotlight on how emerging AI tech can exploit performers’ voices and likenesses. Their demands echo broader efforts in Congress, such as the bipartisan NO FAKES Act, which aims to create legal guardrails against unauthorized AI-generated replicas.

Looking ahead in the industry

SAG-AFTRA leaders say the work isn’t over.

“Even though there’s a deal that’s been made now, and we’ve locked in a lot of really crucial protections and guardrails, the things that we haven’t been able to achieve yet, we’re going to be continuing to fight for them,” Crabtree-Ireland told The Associated Press. “Every time these contracts expire is our chance to improve upon them.”

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Why this story matters

The resolution of the nearly year-long strike by Hollywood video game performers establishes new protections for actors against the unauthorized use of their digital likeness by artificial intelligence and sets a precedent for performer rights in a changing technological landscape.

Artificial intelligence protections

The agreement requires written consent from performers before using AI-generated digital replicas and provides ongoing safeguards, reflecting the growing concern over AI's impact on creative industries.

Labor rights and negotiations

The successful negotiation for higher wages and improved working conditions demonstrates the ability of unions to advocate for worker interests, especially as technology presents new challenges.

Broader industry impact

The strike and its resolution may influence legal and contractual standards in other entertainment sectors, as similar issues related to AI and performer rights gain traction in legislative discussions and across creative professions.

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Synthesized coverage insights across 64 media outlets

Community reaction

Voice actors, motion capture artists, and union representatives have expressed a sense of relief and accomplishment following the contract approval, with some noting it lifts a significant burden after months of uncertainty. Union leaders and many performers believe their sacrifices during the protracted strike were worthwhile for gaining protections against AI and securing better compensation.

History lesson

Strikes by video game performers have precedent; in 2016, a similar labor action lasted 11 months, leading to the creation of a bonus compensation structure. The current agreement builds on previous efforts and mirrors recent Hollywood strikes, indicating persistent industry disputes over new technology’s impact on workers’ rights.

Solution spotlight

The contract introduces mandatory written consent and compensation for AI-generated digital replicas, establishes annual wage increases, and implements new safety measures for motion capture work. Union leaders highlight the importance of ongoing education about these provisions and emphasize future collaboration between companies and performers as AI technology continues to develop.

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Unbiased. Straight Facts.

Don’t just take our word for it.


Certified balanced reporting

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Awarded a perfect reliability rating from NewsGuard

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Welcome back to trustworthy journalism.

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Bias comparison

  • Media outlets on the left frames the video game performers’ strike as a high-stakes battle, emphasizing an “existential crisis” for workers against the unchecked advance of AI technology, with emotionally charged language like “grueling fight” and “historic wage increases” underscoring the struggle to protect artistic autonomy and livelihoods.
  • Media outlets in the center adopt a more measured tone, portraying the agreement as a carefully negotiated milestone building on long-standing industry-union collaboration, highlighting “industry-leading AI provisions” without dramatizing the conflict.
  • Not enough unique coverage from media outlets on the right to provide a bias comparison.

Media landscape

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64 total sources

Key points from the Left

  • An 11-month strike by video game performers could end if union members ratify a new contract this week, with key provisions including pay raises and AI protections.
  • The proposed contract offers over a 15% pay increase upon ratification and 3% yearly for three years, addressing critical issues raised by performers.
  • SAG-AFTRA's Duncan Crabtree-Ireland called the issues surrounding AI an existential crisis for performers, emphasizing the need for clear regulations.
  • The proposed contract addresses concerns about AI potentially displacing performers and includes clear restrictions on using digital replicas.

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Key points from the Center

  • Members of SAG-AFTRA vote by Wednesday at 5 p.m. Pacific on an 11-month strike-ending deal covering pay, likeness control, and AI protections.
  • After nearly two years of failed negotiations, the 2024 strike by video game performers began last July, driven by fears that unregulated AI could displace them and threaten their artistic autonomy.
  • The tentative agreement restricts AI-generated digital replicas, requiring written performer consent during lifetime and after death, with creation time compensated as work time.
  • Union members ratified the deal, delivering pay raises, likeness controls, and AI protections, with over 160 games signing interim agreements enabling some work to continue.
  • Beyond the vote, the $187 billion global industry faces a pivotal moment as AI regulations may determine its long-term trajectory and risk serious consequences if left unregulated.

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Key points from the Right

No summary available because of a lack of coverage.

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